I had to remove the yellow and green teams because DesignatedTeam isn’t functioning correctly. They will return and have NO INFIGHTING whenever Skulltag fixes that bug. See I told you it wasn’t my fault you bloody savages.
-Fixed any problems with Team LMS now… hopefully.
-This also means Green and Yellow are not working until Skulltag fixes DesignatedTeam as stated before.
-Reworked the ACS a lot. Lots of renumbering, pruning, enhancing, and creation of new scripts altogether. See this is why the ACS source is closed until the final release you heathens.
-Created translations for upgraded Virus land units. 1 upgrade will make parts blue, 2 upgrades will make parts red. I’ll likely do a few other monsters depending on how well this tests.
-Reduced the time it took to create an altfire ghosted or enchanted unit for Heretic and Hexen respectively.
-Added the altfire costs to the new hud.
-Fixed any broken retrofits on Team LMS.
-Baron of Hell: Raised melee damage from 23 to 26.
-Some Heretic raised monsters came up pink instead of navy blue.
-Heretic Doom Imps made Gargoyle gibs on death.
-Mancubus and Flame Mancubus could be revived.
-Made the Upgrade Stamina dropped by a player never fade away.
-Increased the time that Upgrade Stamina fades from 1000 to 1750 tics due to how rare the item is.
-Enhanced Crusader translations by means of altered sprites.
-Enhanced Order Bishop translations by means of altered sprites.
-Enhanced Inquisitor translations by means of altered sprites.
-Created an altfire for the Inquisitor. The altfire version has ‘clipped wings.’
-Spectre A: Raised the price from 70/40 to 70/50.
-Templar: They cost 14/6 instead of 16/6 in Team LMS.
-Sniper Templar: They cost 24/7 instead of 32/8 in Team LMS.
-The prices of Spectre A and B were flipped on the new hud.
-Lowered slime canisters appearence rate.
-Lowered the chance of a player spawning a flemslime from 120 to 100.
-Cyclops: Changed damage from random(7,14) to random(8,11)
-Stridicus: Changed damage from random(22,28) to random(16,22)
-Medium Slime Ball’s decals didnt appear most of the time for normal colors.
-Large Slime Ball’s decals didnt appear most of the time for normal colors.
-Spreadshot Turret: Level 3 Spreadshot Turrets spawned single turrets. This appled to LMS only.
-Shield Drone: Blue Shield Drones shot the red block shot. This applies to all blue Shield Drones.