ZDoom Wars I v3.0j

Balance:

Strife:

-Programmer: Fiddled with the Close Too Close values and states again. Third time’s the charm!

-Entity: Reverted the Entity’s changes from the previous version… AGAIN. This time I raised the cost from 100/90 to 125/100 because now it almost can kill a Cyberdemon

Bugs:

Strife:

-Removed ‘A_CrispyPlayer’ from the fire death state until Zandronum fixes the crashing issue

Download: ZDoomWarsIv3.0j2.pk3